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Productivity and systems writer, page 4 of 6

Sam Wickfield

Sam writes about the systems and habits that help people work better without burning out. He is interested in what actually changes behaviour rather than what sounds good in a productivity book, and his writing reflects years of testing ideas in real life.

Productivity and systems writer, page 4 of 6

Illustration of a timed button prompt appearing during a scene Games

What a Quick Time Event Is

A quick time event, often shortened to QTE, is a moment in a game where you must press the right button or input at the right...

Sam WickfieldOct 9, 20264 min read
Illustration of a player rewinding and slowing the flow of time Games

The Appeal of Time-Manipulation Games

Time-manipulation games give players one of the most extraordinary powers imaginable: control over time itself, letting them...

Sam WickfieldOct 8, 20264 min read
A calendar block for deep work surrounded by urgent notification icons competing for attention Productivity

Why Urgency Keeps Winning Over Importance

A task that is genuinely important but not urgent routinely gets pushed aside by a task that is merely urgent but not actually...

Sam WickfieldOct 7, 20264 min read