Habits
What To Do When A Habit Streak Finally Breaks
Forty three days of a morning walk streak, gone because of one missed Tuesday.
In a roguelike, dying usually means losing everything. The character, the items, the progress built up over the last forty minutes, all of it disappears the moment health hits zero, and the run starts again from nothing.
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Habits
Forty three days of a morning walk streak, gone because of one missed Tuesday.
Focus
One colleague puts on noise cancelling headphones the second they sit down.
Games
Most advice about building a better routine assumes you have to keep pushing.
Games
Most habit advice eventually tells you to aim bigger: a longer streak, a harder goal, a more ambitious version of whatever you...
Games
Patience has a bad reputation in productivity writing.
Games
Certain titles pay you back fairly for the hours you give, with no padding, no treadmill, no demand that you hand over your...
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